World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people.
World of Warcraft Chronicle Volume 2
by Blizzard Entertainment Staff
Publication Date: 2017-03-14
Blizzard Entertainment and Dark Horse Books are thrilled to present the next installment of the wildly popular World of Warcraft Chronicle series. Volume 2 will reveal more sought-after details about the game universe's history and mythology. Showcasing lush, all-new artwork from fan favorites such as Peter Lee, Joseph Lacroix, and Alex Horley, this tome is sure to please all fans--casual and collector alike.
Details the events of the Third War through the Cataclysm.
Like its predecessors, Volume III features beautiful full-color artwork by Peter Lee, Emily Chen, Stanton Feng, and other fan-favorite artists, as well as intricately detailed maps and spot art by Joseph Lacroix. Bolster your knowledge of Warcraft lore with this striking third volume!
Prepare a feast fit for a warchief with World of Warcraft: The Official Cookbook, a compendium of sweet and savory recipes inspired by the hit game from Blizzard Entertainment. Presenting delicacies favored by the Horde and the Alliance alike, this authorized cookbook teaches apprentice chefs how to conjure up a menu of food and drink from across the realm of Azeroth. Featuring food pairings for each dish, ideas for creating your own Azerothian feasts, and tips on adapting meals to specific diets, this otherworldly culinary guide offers something for everyone. The aromatic Spiced Blossom Soup is perfect for plant-loving druids, and orcs will go berserk for the fall-off-the-bone Beer-Basted Boar Ribs. With alternatives to the more obscure ingredients—just in case you don’t have Chimaerok Chops lying around—this comprehensive cookbook will ensure that you have no trouble staying Well Fed.
The Well of Eternity (War of the Ancients #1)
by Richard A. Knaak
Publication Date: 2004-04-01
Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®.
In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queen's treachery, the burning Legion's gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future...
The Demon Soul (War of the Ancients #2)
by Richard A. Knaak
Publication Date: 2004-11-01
Led by the mighty Archimonde, scores of demonic soldiers now march across the lands of Kalimdor, leaving a trail of death and devastation in their wake. At the heart of the fiery invasion stands the mystic Well of Eternity -- once the source of the night elves' arcane power. But now the Well's energies have been defiled and twisted, for Queen Azshara and her Highborne will stop at nothing to commune with their newfound god: the fiery Lord of the Burning Legion...Sargeras. The night elf defenders, led by the young druid, Malfurion Stormrage, and the wizard, Krasus, fight a desperate battle to hold back the Legion's terrible onslaught. Though only embers of hope remain, an ancient power has risen to aid the world in its darkest hour. The dragons -- led by the powerful Aspect, Neltharion -- have forged a weapon of incalculable power: the Dragon Soul, an artifact capable of driving the Legion from the world forever. But its use may cost far more than any could have foreseen.
The Sundering (War of the Ancients #3)
by Richard A. Knaak
Publication Date: 2005-08-01
The hour of wrath draws near... The valiant night elves have been shattered by the loss of their beloved general. The black dragon, Neltharion, has claimed the Demon Soul and scattered the mighty dragonflights to the winds. Above all, the demonlord, Archimonde, has led the Burning Legion to the very brink of victory over Kalimdor. As the land and its denizens reel from this unstoppable evil, a terror beyond all reckoning draws ever nearer from the Well of Eternity's depths... In the final, apocalyptic chapter of this epic trilogy, the dragon-mage Krasus and the young druid Malfurion must risk everything to save Azeroth from utter destruction. Banding together the dwarves, tauren and furbolg races, the heroes hope to spark an alliance to stand against the might of the Burning Legion. For if the Demon Soul should fall into the Legion's hands, all hope for the world will be lost. This then, is the hour...where past and future collide!
Though the young Warchief Thrall ended the demon curse that had plagued his people for generations, the orcs still wrestle with the sins of their bloody past. As the rampaging Horde, they waged a number of devastating wars against their perennial enemy -- the Alliance. Yet the rage and bloodlust that drove the orcs to destroy everything in their path nearly consumed them as well. Long ago, on the idyllic world of Draenor, the noble orc clans lived in relative peace with their enigmatic neighbors, the draenei. But the nefarious agents of the Burning Legion had other plans for both of the unsuspecting races. The demon-lord Kil'jaeden set in motion a dark chain of events that would succeed not only in eradicating the draenei, but forging the orc clans into an single, unstoppable juggernaut of hatred and destruction.
Long ago a group of magi known as the Council of Tirisfal was formed to fight a secret war against the sinister demons of the Burning Legion. To this end, the council imbued a single champion with enormous power to act as the world's guardian. Medivh was one such Guardian of Tirisfal, and he was expected to be the greatest who had ever lived. Yet he was destined to follow a much darker path. From birth a mysterious evil had tainted the core of his being, and his subsequent struggle against the darkness within himself would precipitate the orcish Horde's invasion of Azeroth . . . and change the world forever.
During the First War, the orcish Horde laid waste to the once-great human kingdom of Stormwind. From the ashes of this terrible defeat, however, hope emerged. Anduin Lothar, Champion of Stormwind, rallied the survivors of his ruined homeland and valiantly led them to Lordaeron in the hopes of uniting the human nations into a mighty Alliance that could stand against the Horde and its ruthless new leader, Orgrim Doomhammer. Yet as formidable as Lothar believed the Alliance would be, many humans feared that no force would ever be capable of stopping the Horde's merciless onslaught.
In the aftermath of the Second War between orcs and humans, the Dark Portal, a gateway connecting Azeroth to Draenor, was destroyed. The orcs, however, did not abandon their lust for war. Led by the mysterious orc shaman Ner'zhul, a fresh wave of Horde fighters flooded into Azeroth. Even more unsettling was that small bands of orcs intent on something other than mere conquest began scouring Azeroth for powerful artifacts desired by their sinister leader. To counter the Horde's dark schemes, only one option remained for the Alliance: a suicide mission into the orcs' ruined homeworld of Draenor.
Lord of the Clans
by Christie Golden
Publication Date: 2001-10-01
In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of Man in relative peace and harmony -- until the arrival of the demonic army known as the Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of warcraft. Slave. Gladiator. Shaman. Warchief. The enigmatic Orc known as Thrall has been all of these. Raised from infancy by cruel human masters who sought to mold him into their perfect pawn, Thrall was driven by both the savagery in his heart and the cunning of his upbringing to pursue a destiny he was only beginning to understand -- to break his bondage and rediscover the ancient traditions of his people. Now the tumultuous tale of his life's journey -- a saga of honor, hatred, and hope -- can at last be told....
Cycle of Hatred
by Keith R. A. DeCandido
Publication Date: 2006-02-01
The Burning Legion has been defeated, and eastern regions of Kalimdor are now shared by two nations: the orcs of Durotar, led by their noble Warchief, Thrall; and the humans of Theramore, led by one of the most powerful mages alive -- Lady Jaina Proudmoore. But the tentative peace between orcs and humans is suddenly crumbling. Random attacks against Durotar's holdings suggest that the humans have renewed their aggression toward the orcs. Now Jaina and Thrall must avert disaster before old hatreds are rekindled -- and Kalimdor is plunged into another devastating war. Jaina's search to uncover the truth behind the attacks leads her to a shocking revelation. Her encounter with a legendary, long-lost wizard will challenge everything that she believes and illuminate the secret history of the world of warcraft!
Day of the Dragon
by Richard A. Knaak
Publication Date: 2008-11-18
Grim Batol: its dark legacy stretches back into the mists of Azeroth's past. But most know it as the site of a terrible tragedy -- where the vile orcs corrupted the hatchlings of the noble Dragonqueen, Alexstrasza, and used them as weapons of war. Though a band of heroes, led by the enigmatic mage, Krasus, defeated the orcs and freed the captive dragons, the cursed mountain stands as another ravaged landmark within the... WORLD OF WARCRAFT! But now Krasus -- known to some as the red dragon Korialstrasz -- senses the malice of Grim Batol rising once more to threaten those he holds dear. Determined this time to confront this evil by himself, he is unaware of the quests that will draw others to Grim Batol and reveal the monstrous truth that could not only herald their deaths, but usher in a terrible new age of darkness and destruction.
His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice -- his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft. But it was not always so. Long before his soul was fused with that of the orc shaman Ner'zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand. When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas's path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies.
by Richard A. Knaak
Publication Date: 2010-02-23
Many are the mysteries surrounding the Emerald Dream and its reclusive guardians, the green dragonflight. In times past, druids have entered the Dream to monitor the ebb and flow of life on Azeroth in their never-ending quest to maintain the delicate balance of nature. However, not all dreams are pleasant ones. Recently the Emerald Nightmare, an area of corruption within the Emerald Dream, began growing in size, transforming the Dream into a realm of unimaginable horror. Green dragons have been unexpectedly caught up in the Nightmare, emerging from it with shattered minds and twisted bodies. Druids who have entered the darkening Dream lately have found it difficult -- sometimes even impossible -- to escape. Nor are these the Nightmare's only victims: more and more people are being affected. Even Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to this growing threat. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid. Soon nature's enemies will learn the true meaning of the name STORMRAGE!
Thrall, wise shaman and the warchief of the Horde, has sensed a disturbing change . . . Long ago, Azeroth’s destructive native elementals raged across the world until the benevolent titans imprisoned them within the Elemental Plane. Despite the titans’ intervention, many elementals have ended up back on Azeroth. Over the ages, shaman like Thrall have communed with these spirits and, through patience and dedication, learned to soothe roaring infernos, bring rain to sun-scorched lands, and otherwise temper the elementals’ ruinous influence on the world of Azeroth.Now Thrall has discovered that the elementals no longer heed the shaman’s call. The link shared with these spirits has grown thin and frayed, as if Azeroth itself were under great duress.
When Azeroth was young, the noble titans appointed the five great dragonflights to safeguard the budding world. Each of the flights' leaders was imbued with a portion of the titans' vast cosmic powers. Together, these majestic Dragon Aspects committed themselves to thwarting any force that threatened the safety of the WORLD OF WARCRAFT. Over ten thousand years ago, a betrayal by the maddened black Dragon Aspect, Deathwing, shattered the strength and unity of the dragonflights. His most recent assault on Azeroth--the Cataclysm--has left the world in turmoil. At the Maelstrom, the center of Azeroth's instability, former Horde warchief Thrall and other accomplished shaman struggle to keep the world from tearing apart in the wake of Deathwing's attack. Yet a battle also rages within Thrall regarding his new life in the shamanic Earthen Ring, hampering his normally unparalleled abilities. Unable to focus on his duties, Thrall undertakes a seemingly menial task from an unexpected source: the mysterious green Dragon Aspect, Ysera. This humble endeavor soon becomes a journey spanning the lands of Azeroth and the timeways of history itself, bringing Thrall into contact with ancient dragonflights. Divided by conflict and mistrust, these dragons have become easy prey to a horrific new weapon unleashed by Deathwing's servants . . . a living nightmare engineered to exterminate Azeroth's winged guardians. Of even greater concern is a bleak and terrifying possible future glimpsed by Ysera: the Hour of Twilight. Before this apocalyptic vision comes to pass, Thrall must purge his own doubts in order to discover his purpose in the world and aid Azeroth's dragonflights as they face the Twilight of the Aspects.
Dawn of the Aspects
by Richard A. Knaak
Publication Date: 2013-11-19
Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world? The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu. In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for . . . or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the world of warcraft!
In the wake of the Cataclysm, conflict has engulfed every corner of Azeroth. Hungering for more resources amid the turmoil, the Horde has pressed into Ashenvale to feed its burgeoning war machine. There, acting warchief Garrosh Hellscream has employed a brutal new tactic to conquer the region and crush its night elf defenders, a move that will cripple the Alliance's power throughout the World of Warcraft.Unaware of the disaster brewing in Ashenvale, the night elves' legendary leaders, High Priestess Tyrande Whisperwind and Archdruid Malfurion Stormrage, conduct a summit near Darnassus in order to vote the proud worgen of Gilneas into the Alliance. However, resentment of Gilneas and its ruler, Genn Greymane, runs deep in Stormwind's King Varian Wrynn. His refusal to forgive Genn for closing his nation off from the rest of the world years ago endangers more than just the summit: it threatens to unravel the Alliance itself. Varian's animosity is only one of many unsettling developments in Darnassus. An uneasiness creeps over the once-immortal night elves as the first of them fall victim to the infirmities of age. While they cope with their mortality, tensions flare over the reintroduction of the Highborne, formerly the highest caste of night elf nobility, into their society. Many night elves are unable to pardon the Highborne for the destruction unleashed on Azeroth millennia ago by their reckless use of magic. When a murdered Highborne is discovered on the outskirts of Darnassus, Malfurion and Tyrande move to stop further bloodshed and unrest by appointing one of the night elves' most cunning and skilled agents to find the killer: the renowned warden Maiev Shadowsong. Yet with all that is transpiring in Darnassus, the Alliance might be powerless to stop the relentless new warchief Garrosh from seizing the whole of Ashenvale.
The ashes of the Cataclysm have settled across Azeroth’s disparate kingdoms. As the broken world recovers from the disaster, the renowned sorceress Lady Jaina Proudmoore continues her long struggle to mend relations between the Horde and the Alliance. Yet of late, escalating tensions have pushed the two factions closer to open war, threatening to destroy what little stability remains. Dark news arrives in Jaina’s beloved city, Theramore. One of the blue dragonflight’s most powerful artifacts—the Focusing Iris—has been stolen. To unravel the item’s mysterious whereabouts, Jaina works with the former blue Dragon Aspect Kalecgos. The two brilliant heroes forge an unlikely bond during their investigation, but another disastrous turn of events looms on the horizon. . . . Garrosh Hellscream is mustering the Horde’s armies for an all-out invasion of Theramore. Despite mounting dissent within his faction, the brazen warchief aims to usher in a new era of Horde domination. His thirst for conquest leads him to take brutal measures against anyone who dares question his leadership. Alliance forces converge on Theramore to repel the Horde onslaught, but the brave defenders are unprepared for the true scope of Garrosh’s cunning and deceptive strategy. His attack will irrevocably transform Jaina, engulfing the ardent peacekeeper in the chaotic and all-consuming . . . TIDES OF WAR.
Shadows of the Horde follows Vol’jin to the lost continent of Pandaria, where the troll chieftain's loyalties are put to the ultimate test when a member of his own faction moves to assassinate him. . . .Aided by the renowned brewmaster Chen Stormstout, Vol'jin takes refuge in a remote mountain monastery to recover from his wounds. His time there, however, is far from peaceful, as intense visions of the past assault the Darkspear chieftain, and the ancient Zandalari tribe mounts a series of attacks on Pandaria. In his struggle to make sense of what’s happening, Vol'jin must ultimately decide where his allegiances lay—a choice that could save or doom his people . . . and forever alter the fate of the Horde.
Alliance and Horde forces have stripped Garrosh Hellscream, one of the most reviled figures on Azeroth, of his title as warchief. His thirst for conquest devastated cities, nearly tore the Horde apart, and destroyed countless lives throughout the...WORLD OF WARCRAFT® Now, on the legendary continent of Pandaria, he will stand trial for his transgressions. Renowned leaders from across the world have gathered to witness this historic event. As the trial unfolds, agents of the bronze dragonflight present shocking visions of Garrosh's atrocities. For many of those in attendance, these glimpses into history force them to relive painful memories and even question their own innocence or guilt. For others, the chilling details stoke the flames of their hatred. Unbeknownst to anyone, shadowy forces are at work on Azeroth, threatening not only the court's ability to mete out justice... but also the lives of everyone at the trial.
by Blizzard Entertainment Staff
Publication Date: 2014-03-31
Though their soldiers form a unified front on the battlefield, both the Alliance and the Horde include diverse races and nations within their ranks. Each of those nations has at its helm a leader of heroism and legend. Their actions and decisions shape Azeroth and forge its destiny. They inspire loyalty and loathing, fervor and fear, sometimes all from their own people.
Illidan Stormrage is one of the most powerful beings ever to walk the lands of Azeroth. He is also one of the least understood. Behind his legend, beneath his enigmatic mission, lies a brilliant mind whose machinations are comprehended by few—and trusted by even fewer. Illidan’s righteous reign of justice and vengeance has begun. Long ago, the night elf sorcerer Illidan infiltrated the demonic Burning Legion to ward off its invasion of Azeroth. Instead of hailing him as a hero, his own kind branded him the Betrayer, questioning his intentions after he appeared to aid the demon lords. For ten thousand years, he languished in prison—vilified, isolated, but never forgetting his purpose. Now the Legion has returned, and there is only one champion who can truly stand against it. Released from his bonds, Illidan prepares for the final confrontation in the alien realm of Outland, gathering an army of grotesque fel orcs, serpentine naga, cunning blood elves, and twisted demon hunters to his side. He alone knows what deeply hidden motives guide his hand; he alone understands the price that must be paid to defeat the enemies of creation. Yet as before, he is assailed by those who see his schemes as a cynical quest for power, including the night elf Maiev Shadowsong, his former jailor. Warden Shadowsong and her Watchers have pursued the Betrayer to Outland to exact retribution for his crimes, and she will not rest until Illidan is in her custody . . . or in his grave.
Before the Storm
by Christie Golden
Publication Date: 2018-06-12
Taking place after the climactic events of Shadows of Argus, World of Warcraft: Before the Storm tells the story of what awaits the heroes of the Horde and the Alliance in the wake of their struggle against the demonic Burning Legion.
It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketch book, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl who has been reluctantly placed in charge of him. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook, forming unlikely friendships along the way. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading?
The Spiral Path
by Greg Weisman
Publication Date: 2018-02-27
Twelve-year-old Aramar Thorne’s life was turned upside down by the sudden reappearance of his father, Captain Greydon Thorne, who took his son with him on the high seas. After several months aboard Greydon’s ship, it was attacked by a deadly band of raiders known as the Hidden, leaving Aram and Second Mate Makasa Flintwill shipwrecked. But of even greater concern are the unanswered questions his father left behind. Who are the Hidden? And what of the strange compass Greydon gave to him--the compass that doesn’t point north? Aram and Makasa are on a journey to unravel these mysteries, picking up a few friends--and more than a few foes on their travels. Aram, a once-struggling student in the ways of the world, is now looked to for guidance by his friends as they combat swarms of undead and come face-to-face with the trolls’ mysterious gods. Can Aram be the leader his father always believed he could be?
The first graphic novel based on the popular multiplayer online game introduces Lo'Gosh, Broll Bearmantle, and Valeera Sanguinar as they trek across Kalimdor on their quest to uncover Lo'Gosh's hidden past.
World of Warcraft Volume 2
by Jon Buran (Illustrator); Ludo Lullabi (Cover Design by); Walter Simonson
Publication Date: 2009-08-26
The second graphic novel based on the world's most popular massively multiplayer videogame tells the saga of the Missing King of Stormwind. Upon learning he is in fact the lost ruler of Stormwind, Lo'Gosh returns to reclaim his throne with his comrades-in-arms Valeera, and Broll. But all is not as it seems in the eastern kingdom, especially if one informed dwarf has anything to say about it.
World of Warcraft Volume 3
by Louise Simonson; Mike Bowden (Artist); Tony Washington (Artist); Jon Buran (Cover Design by)
Publication Date: 2010-06-16
The third graphic novel based on the world's most popular massively multiplayer online game finds King Varian and his companions attempting to heal the rift between Horde and Alliance by seeking out help from ogre leader Thrall. Garona, the assassin who drove these factions apart by killing Varian's father, is back and still under the spell which made her kill King Llane. King Varian must also contend with the evil group Twilight's Hammer who are under the power of the sinister "The Master."
World of Warcraft Volume 4
by Walter & Louise Simonson; Mike Costa
Publication Date: 2010-11-02
The latest volume in the bestelling graphic novel series that further explores the fantastic world of the most popular massively multiplayer online videogame. In this epic tale written by comic industry legends Walter & Louise Simonson, a new Council of Tirisfal is formed following an attempt on Med'an's life. Garona and Meryl team up to take out the ogre Cho'gal while Med'an, Valeera and Maraad travel to Kharazhan to speak with the shade of Med'an's father.
World of Warcraft: Ashbringer
by Micky Neilson; Ludo Lullabi (Artist); Tony Washington (Artist); Chris Robinson (Cover Design by)
Publication Date: 2009-05-27
Based on the world's most popular massively multiplayer online role-playing game, prepare to enter the World of Warcraft! As the Lich King's plague of undeath ravages the human kingdom of Lordaeron, a mighty blade is forged from a dark orb! In the hands of Highlord Alexandros Mograine, the blade will become legend...but until then, Mograine must fight for his life! In the end, all roads will lead to Light's Hope Chapel, where the seemingly unstoppable Scourge army will mount a relentless offensive to destroy the Argent Dawn. "Micky Neilson and World of Warcraft" artist Ludo Lullabi present a tale of Azeroth that ties directly to the smash-hit World of Warcraft expansion pack, "Wrath of the Lich King"!
World of Warcraft: Bloodsworn
by Jeremias Raapack (Artist); Doug Wagner
Publication Date: 2013-09-03
As the Cataclysm rips through Azeroth, Warchief Garrosh Hellscream orders the best warriors of the Horde to come forward and serve in a new army, lest their foes in the Alliance sense weakness and attack. We meet these warriors as they come forward - from very different lands, backgrounds, traditions...Will they be able to overcome their deep differences and work together to serve the Horde, especially when challenged by a powerful, unfamiliar race claiming to be the real rulers of Azeroth? This book is recommended for teens and adults.
Curse of the Worgen
by Walter Simonson; Louise Simonson; Mike Costa; Ludo Lullabi (Text by); Micky Neilson; Tony Washington (Text by); James Waugh
Publication Date: 2011-10-12
The world’s most popular massively multiplayer online videogame continues its exodus into comics with this new graphic novel. The best-selling WORLD OF WARCRAFT comic series returns in time for a worldwide cataclysm! A series of grisly, animalistic murders have rocked the walled town of Gilneas. A famous detective sets out to discover the perpetrators and finds far more than he bargained for. To find the truth, he must delve through years of twisted history – both the history of his family and Gilneas itself.
A stalwart mage searches for a powerful artifact, stolen by dark riders, only to find his son accused of murder. A righteous priest, driven by a mysterious fervor, investigates a savage Wolf Cult. As the paths of these two men join, a fantastic adventure emerges! Supported by a cast of brave heroes, the two find out just how dangerous the wolf cult and dark riders are. This book is recommended for teens and adults.
by Richard A. Knaak; Ryoichi Kawakami (Artist)
Publication Date: 2010-06-01
This class-based manga follows a young mage who faces his greatest challenge when he is forced to confront a foe only he can stop.
Pearl of Pandaria
by DC Comics Staff; Sean Cheeks Galloway (Artist, Cover Design by); Mickey Neilson
Publication Date: 2012-09-25
This story ties directly into the upcoming World of Warcraft: Mists of Pandaria expansion pack. The tale introduces Li Li Stormstout, a precocious young student who lives atop a giant turtle called Shen-zin Su. Like the rest of the wandering island’s pandaren, Li Li comes from a line of adventurers who left their homeland long ago to explore the world...and she wants nothing more than to chase that dream. But when Li Li runs away to find her famous uncle Chen, how will she survive Azeroth’s perils?
In the world of Draenor, the strong and fiercely independent Frostwolf Clan are faced with increasingly harsh winters and thinning herds. When Gul'dan, a mysterious outsider, arrives in Frostfire Ridge offering word of new hunting lands, Durotan, the Clan's chieftain, must make an impossible decision: Abandon the territory, pride and traditions of his people, or lead them into the unknown.
Discover how three of Azeroth's greatest champions forged their first alliance, in the official graphic prequel to the Warcaft movie from Legendary, Universal Pictures and Blizzard Entertainment. In a fantasy action epic set decades before the film, the young and headstrong Llane, Lothar, and Medivh embark on a mission of vengeance that will forge them into heroes the kind of heroes Azeroth will need in its darkest hour.